Playful Design for Special Needs

In the Netherlands, we designed a game for older persons suffering from dementia in collaboration with two universities, a game design company and several elderly care providers. The game is called the ‘Active Cues’ and stimulates physical activity and social interaction for moderate-to severe dementia patients. The Active Cues consist of six games which all stimulate dementia patients to physically interact with light projections on the dining table. For example, […]

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Student City: A design-led planning seminar

Cape Town’s Student heartland creates a powerful geometry of opportunity around Cape Town’s planned Second Metropolitan Node at Tygerberg. With more than 100000 students, five higher learning institutions of national significance and excellent logistics and infrastructural linkages, the Student City opportunity will be a major driver of urban regeneration. The seminar explores the meaning and implications of design-driven planning, the experience thus far on the Voortrekker Road Corridor and the […]

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Weaverlution

Weaverlution is an online marketplace that enables NPOs, government, corporates, entrepreneurs and citizens to connect, collaborate and coordinate their efforts around needs. Users find or create projects on Weaverlution, specify custom needs and source support (venue, volunteers, skills) from the local community. Weaverlution is launching its pilot in October 2014 and this workshop will prepare pilot participants for that launch. We plan to share the platform prototype, answer questions around […]

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